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Borderlands 2 fixes voice chat, framerate issues from first game

Sun, 05/20/2012 - 02:00
The folks over at Gearbox Software have been busy with a lot more than designing fancy collector's editions, according to Borderlands 2 producer Matt Charles. Answering fan-submitted twitter questions on the PlayStation Blog, Charles addressed several technical problems suffered by Borderlands - by and large, the news is positive.

Voice chat issues that plagued the first game, for instance, are currently being worked on and the system "will be working for everyone when the game launches." Charles also said that while it's "too early for me to give any final numbers," Borderland 2's framerate will "see an improvement over the first game."

He also mentioned the upgraded user interfaces we've talked about before, and that players will now automatically pick up ammo and currency dropped by felled villains: "There's a lot more useful data for gear comparison and also more descriptive text on the item cards as well. Having said that, the best way to know what a gun does is to use it."

Borderlands 2 fixes voice chat, framerate issues from first game originally appeared on Joystiq on Sat, 19 May 2012 21:00:00 EST. Please see our terms for use of feeds.

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MechWarrior Tactics 'friends and family' beta begins May 22

Sun, 05/20/2012 - 00:30
MechWarrior Tactics, the upcoming turn-based strategy game by Acronym Games and Roadhouse Interactive set in the BattleTech universe is entering a "friends and family" closed beta program on May 22.

Those that register on the game's forums will receive a beta key "sometime after" May 22, according to an official post on said forums. As of now, it has yet to be determined if you are expected to play the game with friends and family, or ignore them.

[Thanks, Joe!]

MechWarrior Tactics 'friends and family' beta begins May 22 originally appeared on Joystiq on Sat, 19 May 2012 19:30:00 EST. Please see our terms for use of feeds.

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Zynga shares close at record low following lackluster Facebook IPO

Sat, 05/19/2012 - 18:30
Facebook went public yesterday, and its unexpectedly less-than-stellar performance on the trading floor has had powerful ramifications for its social soul sister Zynga, which finished the day's trading at a record low of $7.16 a share.

It's possible that Facebook's unimpressive IPO, closing out Friday at $38.23 a share - four dollars less than its $42.05 opening price - caused Zynga's value to drop in tandem, as the two platforms are inexorably intertwined in the public mindset. It's also possible that Zynga share holders jumped ship in favor of that new Facebook hotness, no longer having to settle for social second best.

Regardless, the severe downturn in value lead to two trading halts on Zynga shares over the course of the day; once after reaching $7.17 a share, and once again after a slight increase in market value. Despite this, share values eventually dropped to as little as $6.93 before finally settling at $7.16.

Zynga shares close at record low following lackluster Facebook IPO originally appeared on Joystiq on Sat, 19 May 2012 13:30:00 EST. Please see our terms for use of feeds.

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Game of Thrones gets June 8 UK release date

Sat, 05/19/2012 - 17:15
Game of Thrones, the latest RPG from Cyanide, is set to take over the UK and Ireland on June 8 for Xbox 360, PlayStation 3, and PC. Based on the world first penned by George R.R. Martin, players guide two playable characters through locales both new and familiar to the series.

Players land in Riverspring, a new location to the Game of Thrones world and the home of Alester Sarwyck, who seeks to put a stop to his sister's marriage. Also starring in the game is Mors, a brother of the Night's Watch that guards the wall.

Those wanting to seize the iron throne while living across the sea (you silly Targaryens!) can check out our review of the game and then try for themselves in June.

Continue reading Game of Thrones gets June 8 UK release date

Game of Thrones gets June 8 UK release date originally appeared on Joystiq on Sat, 19 May 2012 12:15:00 EST. Please see our terms for use of feeds.

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PSA: EA shutting down Dragon Age Legends servers June 18

Sat, 05/19/2012 - 15:30
Electronic Arts and BioWare's social soiree in Ferelden will be coming to an end on June 18, 2012, according to the official Dragon Age Legends website. E-commerce for the title ended yesterday, meaning that while the game it still active for the time being, it's no longer possible to convert your real-life dollars into fake Dragon Dollars crowns for use in Ferelden's many shops.

BioWare has also initiated a "massive fire sale" on all in-game items until the servers go down, so anyone with stockpiles of fake internet money can get their fake internet money's worth, at least for a few weeks. If the thought of living without a weird Facebook adaptation of the Dragon Age world is too much to handle, take heart: A single-player version of the game will be made available on the official site "shortly after the current version of the game shuts down."

PSA: EA shutting down Dragon Age Legends servers June 18 originally appeared on Joystiq on Sat, 19 May 2012 10:30:00 EST. Please see our terms for use of feeds.

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SOL: Exodus flying to all digital distribution systems, European retail this summer

Sat, 05/19/2012 - 14:45
Space combat invigorater SOL: Exodus is heading to European boxed retail this summer and all digital distribution systems shortly. Developer Seamless struck a deal with publisher Iceberg Interactive to the bring the game to physical shelves in the UK , Ireland, Scandinavia, Benelux and other territories beginning June 22.

"SOL has definitely been a labor of love for us, and we can't wait to hear from fans and players from around the world." Seamless Studio Director Dan Magaha said, "As a small indie developer working in the town where Wing Commander was born, it's been an enormous honor to build our homage to the classic space games we loved when we were young, and we hope that passion comes through in the quality of our work."

SOL: Exodus launched on Steam earlier this year and, for whatever hiccups it may have as an indie project (many smoothed since launch), it's still totally worth it for $10.

Gallery: Sol: Exodus (PC)

Continue reading SOL: Exodus flying to all digital distribution systems, European retail this summer

SOL: Exodus flying to all digital distribution systems, European retail this summer originally appeared on Joystiq on Sat, 19 May 2012 09:45:00 EST. Please see our terms for use of feeds.

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'Time Traveler' is another playable character in Double Fine's mystery game

Sat, 05/19/2012 - 04:15
Double Fine's Ron Gilbert has revealed another character from his puzzling new title, this one called "the time traveler."

She is one of "three playable characters" that Gilbert has unveiled in three days on his personal gaming blog, Grumpy Gamer. Yesterday and the previous day Gilbert revealed the monk and the hillbilly.

The time traveler's silhouette is visible in the background of the puzzle Double Fine sent us earlier this month. We have to admit, she looks way cooler with glowing blue (we assume time-travel-inducing) accessories than as a vague, whispy shadow.

The plot, and the question, thickens: What do a hillbilly, a monk and a time traveler have in common?

'Time Traveler' is another playable character in Double Fine's mystery game originally appeared on Joystiq on Fri, 18 May 2012 23:15:00 EST. Please see our terms for use of feeds.

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Hackett, EDI confirmed for Mass Effect 3 'Extended Cut' DLC

Sat, 05/19/2012 - 02:15

On top of providing "further clarity" to Mass Effect 3's ending, some more details regarding the upcoming "Extended Cut" DLC have come out. "Extended Cut" will include cameos from both Admiral Hackett, who is played by Lance Henricksen, and EDI, voiced by Tricia Helfer.

"I just did another session with them. They were saying there's a little bit of a problem with the abruptness of the ending," Hendriksen told G4 during a press junket for a new animated series called Tron: Uprising that he's involved in. "So we did a whole series of things to add to the end of the game, to live up to the quality they've been doing." Helfer, also part of the show, confirmed EDI would make an appearance.

Hackett, EDI confirmed for Mass Effect 3 'Extended Cut' DLC originally appeared on Joystiq on Fri, 18 May 2012 21:15:00 EST. Please see our terms for use of feeds.

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Expiring trademarks suggest trouble for Brothers in Arms: Furious 4

Sat, 05/19/2012 - 01:15
Brothers in Arms: Furious 4 may be in trouble. Some lapsing trademarks for the its title intimate the Gearbox-developed game is all but abandoned (or the name is changing), and our inquiries into Gearbox Software have yet to be answered. "We don't have anything to share at this point in time," an Ubisoft representative told Joystiq.

Brothers in Arms: Furious 4 was announced at last year's E3 ... and then that was it. We didn't hear a single thing after that preliminary announcement, even though the game was given a tentative 2012 launch window. Right now a cancelation isn't confirmed, but it's looking like these four will have something to be really furious about soon enough.

Expiring trademarks suggest trouble for Brothers in Arms: Furious 4 originally appeared on Joystiq on Fri, 18 May 2012 20:15:00 EST. Please see our terms for use of feeds.

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First video of 38 Studios' 'Project Copernicus' MMO flies over Amalur

Fri, 05/18/2012 - 22:11

38 Studios released a "Project Copernicus" sizzle reel this afternoon, featuring locales in Amalur's MMO game world. The timing of this video is certainly interesting, since it comes on the same day that 38 Studios handed over an overdue check to the state of Rhode Island and its governor, Lincoln Chafee, announced "Project Copernicus" would launch in June 2013.

First video of 38 Studios' 'Project Copernicus' MMO flies over Amalur originally appeared on Joystiq on Fri, 18 May 2012 17:11:00 EST. Please see our terms for use of feeds.

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The Elder Scrolls Online main story will be '100 percent solo'

Fri, 05/18/2012 - 21:35
The main story in The Elder Scrolls Online will be a solitary experience, game director Matt Firor revealed in a video interview with Game Informer.

"In the Elder Scrolls games you're always the hero, whether you want to be or not," Firor said. "You go out there and you kill the dragons. You kill Mehrunes Dagon in Oblivion. In Morrowind, you're up there fighting the Tribunal - those are huge, global, epic things that you don't want to stand in line to do in an MMO. The last thing you want to do is have the final confrontation with Mehrunes Dagon as he's stomping across the Imperial City, and you see like 15 guys behind you waiting to kill him because they're on the same quest.

"We have a whole part of the game that is 100 per cent solo, which is the main story, where the world focuses on you. You are the hero, everything you do is solo and the world reacts to you that way," Firor said.

Previous details do include PvP matches of up to 200 players, but those are obviously separate from the main quest. The Elder Scrolls Online will be played in a third-person perspective and is attempting to be a "modern" MMO, blending The Elder Scrolls features into this new genre. Not all Elder Scrolls fans are happy with the new title's angle, but Firor said that's just fine.

"The worst situation for a game community to be in is where no one posts on the boards because they don't care," he said. "If they post on the boards, they care, even if they're not being so polite about it. But that's a fact of life: You're an Internet game, you're on the Internet, you have an Internet community. And the Internet community is always very vocal.

"So what you do is learn from it. You make sure you do the best job to deliver the best game that you can and they you go from there."

The Elder Scrolls Online main story will be '100 percent solo' originally appeared on Joystiq on Fri, 18 May 2012 16:35:00 EST. Please see our terms for use of feeds.

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Origin waives crowd-funded games' distribution fees for 90 days

Fri, 05/18/2012 - 20:50
EA's Origin is jumping on the Kickstarter bandwagon - no, not by Kickstarting an EA game (that would be hilarious) but instead, by presenting itself as an ally to crowd-funded games.

EA announced today that it will waive distribution fees for crowd-funded games for 90 days after launch. The offer is extended only to "fully-funded, complete and ready-to-publish games designed for digital download to PC platforms." InXile's Brian Fargo and Pinkerton Road's Jane Jensen voiced their support in the press release.

"The public support for crowd-funding creative game ideas coming from small developers today is nothing short of phenomenal," said Origin SVP David DeMartini in the announcement. "It's also incredibly healthy for the gaming industry. Gamers around the world deserve a chance to play every great new game, and by waiving distribution fees on Origin we can help make that a reality for successfully crowd-funded developers." EA also gets a nice patina of indirect indie cred by supporting Kickstarted games.

Continue reading Origin waives crowd-funded games' distribution fees for 90 days

Origin waives crowd-funded games' distribution fees for 90 days originally appeared on Joystiq on Fri, 18 May 2012 15:50:00 EST. Please see our terms for use of feeds.

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Rhode Island governor gives 38 Studios' Copernicus MMO a June 2013 launch

Fri, 05/18/2012 - 18:49
Rhode Island governor Lincoln Chafee told attendees of a 38 Studios-related press conference that the long awaited 38 Studios MMO - only known currently as "Project Copernicus" - is set to launch in June of 2013. Chafee said, "What I understand is Copernicus is June of '13."

Considering we've literally never heard any information on the Amalur-based MMO (aside from the fact that it's an Amalur-based MMO), it's a bit hard for us to believe that the game will arrive by next year. "I said from the beginning that it was a risky enterprise," Chafee told press of the troubled business deal between 38 and Rhode Island.

38 Studios is supposed to start paying back its $75 million loan - facilitated by the state of Rhode Island and supported by bond investors - by the beginning of 2013. It's unclear how 38 will afford those payments, but Chafee repeatedly pointed out 38's intention to seek private capital (read: more money from private investors - and not from the state). Said private capital has yet to be secured, Chafee said.

Rhode Island governor gives 38 Studios' Copernicus MMO a June 2013 launch originally appeared on Joystiq on Fri, 18 May 2012 13:49:00 EST. Please see our terms for use of feeds.

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38 Studios successfully pays $1.125 million to Rhode Island

Fri, 05/18/2012 - 18:30
38 Studios's $1.125 million check to the state of Rhode Island has cleared, governor Lincoln Chafee announced during a press conference this afternoon, thus fulfilling the first required payment on the studio's loan from the Rhode Island Economic Development Corporation.

Rhode Island is changing its legislation on tax breaks, closing loopholes pertaining to state funds being used for motion-picture endeavors, Chafee said. The state's interest lies in protecting the taxpayers, balanced with keeping 38 Studios solvent, since "taxpayers have had a very generous deal for 38 studios," Chafee said.

"It's time for them to go out and get private capital funding," Chafee said. "That's the deal. It's a generous deal, but stick to it."

Rhode Island officials believe that the total of the $49 million loaned to 38 has been spent. Chafee said that until late April, meetings with 38 suggested that they would make their May payment. "I want to make sure we're doing everything possible to make sure 38 doesn't fail," Chafee said. "We're in deep." Everything possible except giving them more money."There's not going to be any money from the state. They're not coming here for easy money."

According to Chafee, "Basically, the access to private capital hasn't materialized."

38 Studios' next payment is a debt service payment due November 1 of $2.6 million, and Rhode Island officials believe the studio will have the capital to cover it.

38 Studios will then owe $12.6 million in full annual debt service in 2013, and "that's on their dime," officials said.

Chafee said he recognized the risk involved in starting a new gaming studio, but the state would have benefited greatly from the studio's "huge success" had it done well.

"I said from the beginning that it was a risky enterprise," Chafee said. Regarding how 38 Studios will function if it doesn't have the funds to pay its employees, Chafee reiterated, "Again, these are the ramifications of being in a risky business."

Chafee doesn't plan on taking a gamble of this nature again: "Never, never ever. Not under my watch," he said.

38 Studios successfully pays $1.125 million to Rhode Island originally appeared on Joystiq on Fri, 18 May 2012 13:30:00 EST. Please see our terms for use of feeds.

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Techland's Mad Riders touches down on PSN May 29, XBLA/PC on May 30

Fri, 05/18/2012 - 18:05

If you've somehow managed to get your fill of Trials Evolution's dusty peaks and valleys already, Techland's latest, Mad Riders, may be perfect for you. And hey, the game is set to launch on May 30 according to the latest trailer. That's pretty soon!

Like Trials before it, Mad Riders is a digital-only title, but unlike Trials, it's not limited to a single console (Mad Riders is headed to PSN, XBLA, and PC). It'll be available one day earlier for PSN users on May 29, and May 30 on XBLA and PC, but it'll cost the same on all three: a cool $10. Techland describes that as "an awesome game for the price of a pizza," though we'd warn the studio against devaluing its games as such. What kind of pizza are you gonna get for $10? Terrible pizza, that's what!

Techland's Mad Riders touches down on PSN May 29, XBLA/PC on May 30 originally appeared on Joystiq on Fri, 18 May 2012 13:05:00 EST. Please see our terms for use of feeds.

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GOG weekend sale is full of winners from the distant past at low, low prices

Fri, 05/18/2012 - 17:30
"As the Americans learned so painfully in Earth's final century, free flow of information is the only safeguard against tyranny. The once-chained people whose leaders at last lose their grip on information flow will soon burst with freedom and vitality, but the free nation gradually constricting its grip on public discourse has begun its rapid slide into despotism. Beware of he who would deny you access to information, for in his heart he dreams himself your master" - Commissioner Pravin Lal ... and there's never been a game quite like Alpha Centauri since.

This weekend, GOG has Alpha Centauri, Dungeon Keeper 1 and 2, SimCity 2000 and Populous 1 and 2 for $3 apiece.

If dated graphics don't bother you, we expect you to be done extracting the fun out of these games sometime in 2015.

GOG weekend sale is full of winners from the distant past at low, low prices originally appeared on Joystiq on Fri, 18 May 2012 12:30:00 EST. Please see our terms for use of feeds.

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Buy a PC for college, get the Xbox 360 you actually want for free

Fri, 05/18/2012 - 17:00
Starting May 20 in "participating" US retailers and today in their Canadian equivalents, college students have the opportunity to get a free 4GB Xbox 360 with purchase of certain Windows 7-based PCs. Microsoft didn't announce specific models, but you can ask at the retailer instead of blindly assuming you'll get a free Xbox. Don't forget to bring your student ID.

"Together, a Windows 7-based PC and an Xbox 360 console provide students the functionality they need for school while also helping them stay connected to friends and family far away," Microsoft noted in the announcement, giving students a hint as to the angle they should use to make an Xbox 360 sound like a totally necessary, responsible thing to have for college.

Buy a PC for college, get the Xbox 360 you actually want for free originally appeared on Joystiq on Fri, 18 May 2012 12:00:00 EST. Please see our terms for use of feeds.

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Dozens of indies putting their games on sale next week 'Because We May'

Fri, 05/18/2012 - 16:00
In celebration of stores like Steam and the App Store that allow developers to price their games at whatever they feel like, a group of indies are putting their games on sale next week for ... whatever they feel like.

The "Because We May" sale will run from May 24 through June 1, and will feature sales on the iOS and Mac App Stores, Steam, Google Play, direct downloads from developers, and assorted other venues. The participating games include World of Goo, Osmos, Eets, Bit.Trip Beat and Runner, Canabalt, Waking Mars, Super Meat Boy, Cave Story, the Double Fine Bundle ... basically, you'll find something to buy. As for the prices, it would appear nobody has decided yet.

Dozens of indies putting their games on sale next week 'Because We May' originally appeared on Joystiq on Fri, 18 May 2012 11:00:00 EST. Please see our terms for use of feeds.

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Omerta - City of Gangsters heading to Xbox 360, PC

Fri, 05/18/2012 - 15:30

Publisher Kalypso Media and Tropico series developer Haemimont Games are bringing mob city simulator Omerta - City of Gangsters to Xbox 360 this fall. The game was previously announced for PC, but will now make its way to Microsoft's console, much like Tropico 3, Tropico 4 and Tropico 4: Modern Times (albeit, a little later).

Instead of controlling the day to day of Tropico's banana republic operations, Omerta takes place in the 1920s, as players work their way up as a powerful mobster on the macro level. The made men and women of Omerta must construct or buy building to create speakeasies, distilleries, illegal boxing rings and much more to be good earners. If they don't, well... we hear fishes make great cuddle buddies.

Gallery: Omerta: City of Gangsters (PC)

Continue reading Omerta - City of Gangsters heading to Xbox 360, PC

Omerta - City of Gangsters heading to Xbox 360, PC originally appeared on Joystiq on Fri, 18 May 2012 10:30:00 EST. Please see our terms for use of feeds.

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Diablo 3's secret world discovered

Fri, 05/18/2012 - 15:00
We don't want to spoil the discovery of Diablo 3's secret world for you - unless you willingly volunteer to be spoiled, in which case follow us after the break. The rest of you: move along.

Continue reading Diablo 3's secret world discovered

Diablo 3's secret world discovered originally appeared on Joystiq on Fri, 18 May 2012 10:00:00 EST. Please see our terms for use of feeds.

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